It is a good template to use when starting a new program
Course- Python >
import pygame # Define some colors BLACK = ( 0 , 0 , 0 ) WHITE = ( 255 , 255 , 255 ) GREEN = ( 0 , 255 , 0 ) RED = ( 255 , 0 , 0 ) pygame.init() # Set the width and height of the screen [width, height] size = ( 700 , 500 ) screen = pygame.display.set_mode(size) pygame.display.set_caption( "My Game" ) # Loop until the user clicks the close button. done = False # Used to manage how fast the screen updates clock = pygame.time.Clock() # -------- Main Program Loop ----------- while not done: # --- Main event loop for event in pygame.event.get(): if event. type = = pygame.QUIT: done = True # --- Game logic should go here # --- Screen-clearing code goes here # Here, we clear the screen to white. Don't put other drawing commands # above this, or they will be erased with this command. # If you want a background image, replace this clear with blit'ing the # background image. screen.fill(WHITE) # --- Drawing code should go here # --- Go ahead and update the screen with what we've drawn. pygame.display.flip() # --- Limit to 60 frames per second clock.tick( 60 ) # Close the window and quit. pygame.quit() |